Versatility
Rust to Any
BO5 supports direct Rust to CS2 translation and jumps effortlessly into Valorant or Warzone from the same portal.
Rust Sens Converter
Use this Rust sensitivity converter to move your mouse sens into CS2, Valorant, and other supported shooters. BO5 keeps your cm/360 aligned so the switch feels closer right away.

Game Profile
Rust
Survival FPS
Live Conversion
Seamlessly translate your muscle memory. Calibrate your sensitivity from your source game to ensure a mathematically precise transfer.
Use the main look sensitivity from Rust.
Valorant Required Sens
Update your Valorant settings to this sensitivity. Your hipfire turn speed will now match exactly with Rust.
Source (Rust) cm/360°
50.8
Physical 360° dist.
Target (Valorant) cm/360°
50.8
Math match.
Trending
Conversion Path
Preload the Rust to CS2 settings into the exact converter module.
Conversion Path
Preload the Rust to Valorant settings into the exact converter module.
Conversion Path
Preload the Rust to Warzone settings into the exact converter module.
Conversion Path
Preload the Rust to Apex settings into the exact converter module.
Workflow
01.
Load Rust Sens
Use exact input from Rust. Use the main look sensitivity from Rust.
02.
Define Target & DPI
Select target engine and adjust DPI if modifying your physical mouse profile.
03.
Deploy Settings
Instantly translate logic into your console/config for matched geometry.
Versatility
BO5 supports direct Rust to CS2 translation and jumps effortlessly into Valorant or Warzone from the same portal.
Science
Our matrix preserves your exact physical distance per full turn, negating arbitrary game-engine scalar numbers for true hardware representation.
Network
Analyze your baseline with the Rust eDPI calculator before translating it over.
Rust eDPI ToolData Index
Enter your Rust sensitivity and DPI in the converter above, then set CS2 as the target game. BO5 matches your cm/360 so the converted CS2 value preserves your physical turn distance as closely as possible.
The converter matches your hipfire turn distance. It uses the Rust sensitivity model, your DPI, and the target game's sensitivity model to keep the physical mouse distance for a full turn aligned.
Yes. If your target DPI is different from your source DPI, BO5 adjusts the output so the turn distance still matches. If both games use the same DPI, only the game sensitivity value changes.
A good starting point is the converted value from this calculator, then a small in-game adjustment if the field of view or zoom handling feels different. The goal is not to copy the same number, but to keep the same mouse movement distance.