Home/Counter-Strike 2/Tools/Crosshair codes

CS2 tool

CS2 crosshair codes: copy any pro crosshair

These are the CS2 crosshair codes pro players are using, each with the shape previewed and the date it was last checked. Filter by team, role, colour or style, copy the import code, and paste it into Counter-Strike 2 through Settings, Game, Crosshair.

Filter the database

Every code re-checked May 2026

Codes

24

Teams

13

Showing

24

Large crossChecked May 2026

ZywOo

Team Vitality · AWPer · cyan

CSGO-FNOLG-fQcPX-V8P7K-VqtAf-ZbJaA

Import in CS2 through Settings, Game, Crosshair, Share or Import. Pro settings can change between events.

ZywOo's full CS2 settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings
  • Full settings

How to pick a pro crosshair

Most of what separates one pro crosshair from another does not matter. Three things do: whether it moves, whether you can see it against the maps you play, and whether it covers the target at the range you take fights.

Start static. A dynamic crosshair expands when you move and shoot, which sounds like useful feedback and mostly removes information at the moment you need it. Almost every code in the database above is static, and that is the clearest single pattern in the set.

Pick the colour against the maps, not a screenshot. Green and cyan hold up on nearly every CS2 surface. White disappears into pale walls and bright skyboxes, and yellow can vanish against sand. If you play a wide map pool, an outline is worth more than the colour itself.

Treat the code as a base. A pro's crosshair is tuned to their resolution and the range they usually fight at. Copy it, play a few deathmatch rounds, then adjust the gap and thickness before deciding it does not suit you. The CS2 crosshair generator does that without console commands, and the CS2 pro player profiles cover the players behind the codes.

CS2 crosshair styles, what each one suits, and its trade-off
StyleWhat it suitsTrade-off
DotTapping and holding a tight angleNo spray feedback, and hard to track with up close
Small crossLong-range rifle duelsLess visible against busy textures
Classic crossGeneral play at every rangeBest at nothing in particular
Large crossClose-range entry duelsCovers the target at distance
CircleA size reference at rangeRare at the top level; the ring hides more than a cross

One caveat every card here makes and no competing database does: pros change crosshairs between events. Each code carries the month it was last checked, so you can see how current it is.

Dot, circle and the styles pros actually use

The dot is the most discussed crosshair in CS2 and one of the least common in this database — 1 of 24 codes. It is precise in the way people expect: a single point with nothing around it, so nothing on screen competes with the head you are aiming at.

That precision costs two things. A dot gives no spray feedback, so it will not show recoil pulling your shots off the point, and it is harder to track with at close range, where a larger shape gives your eye something to follow. It suits players who tap and hold angles, and it frustrates players who fight in the open.

Circles are rarer still and do a different job: the ring reads as a size reference at range rather than a point of aim. Almost no professional runs one, which is worth knowing before you spend an evening looking for a circle code.

What most pros actually run sits between the two — a small or classic cross, static and outlined, sized so the gap frames a head at the range they take fights. The style filter above sorts the database by exactly these shapes.

How to import a CS2 crosshair code

Open Settings, go to Game, then Crosshair, and choose Share or Import. Paste the code into the import box and apply it. The crosshair changes immediately and there is nothing to restart.

If a code will not apply, check the format first. CS2 codes still open with CSGO- and carry five blocks after it, and a code that picked up a trailing space or a line break during a copy is rejected without saying why. The copy button on each card above avoids that.

A code sets the whole crosshair at once, so importing one replaces everything you had. If you want to keep part of your current setup, note the values before you import. Once a pro code is in, the crosshair generator will tune it — size, gap, thickness, outline and colour — and hand you the console commands if you would rather set them by hand.

FAQ

CS2 crosshair questions

What crosshair do pros use in CS2?

Most professionals use a small, static, high-contrast crosshair rather than any single famous code. The two common shapes are a compact cross and, less often, a dot. Static matters most: the crosshair does not expand when the player moves or fires, so its size stays a reliable reference for range. Small matters at distance, where a thick or wide shape covers the head being aimed at. Colour is picked for contrast against map surfaces rather than preference, which is why green and cyan dominate. Individual codes change between events, so the database above is the current set rather than a fixed list.

Do pros use a dot crosshair in CS2?

Some do, though fewer than the discussion around it suggests: 1 of the 24 codes in this database is a dot. It is the most precise shape available for tapping and for holding an angle, because nothing surrounds the point of aim. The trade-offs are real. A dot gives no spray feedback, so it will not show recoil pulling shots off target, and it is harder to track with at close range, where a larger shape gives the eye something to follow. Players who fight at range and tap tend to get on with a dot. Players who take close duels usually do not.

Is a custom crosshair bannable in CS2?

Crosshair customisation is built into Counter-Strike 2. The settings live under Settings, Game, Crosshair, and the share code that copies one crosshair to another account is Valve's own feature, so using it does not modify the game. Anti-cheat is concerned with third-party software that changes how the game runs, which a crosshair setting does not.

Do any CS2 pros use dynamic crosshairs?

Very few. A dynamic crosshair expands while the player moves and fires, which removes size as a constant reference at the moment it is most useful to judge. Static is the default at the top level for that reason, and it is what almost every code in this database uses.

How often do pro crosshair codes change?

Often enough that a code without a date beside it is worth little. Players adjust between events and after role changes, so treat any code as a snapshot rather than a setting. Every card here carries the month its code was last checked, and the database as a whole was last reviewed in May 2026.

Build your own crosshair in the generator

Copy a pro code here, then tune the size, gap and outline until it is yours.